/*************************************************************************** * Packets.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System; using System.Net; using System.Threading; using Server.Accounting; namespace Server.Network { public enum LRReason : byte { CannotLift = 0, OutOfRange = 1, OutOfSight = 2, TryToSteal = 3, AreHolding = 4, Inspecific = 5 } public sealed class ScrollMessage : Packet { public ScrollMessage(int type, int tip, string text) : base(0xA6) { text ??= ""; EnsureCapacity(10 + text.Length); Stream.Write((byte)type); Stream.Write(tip); Stream.Write((ushort)text.Length); Stream.WriteAsciiFixed(text, text.Length); } } public sealed class CurrentTime : Packet { public CurrentTime() : base(0x5B, 4) { var now = DateTime.UtcNow; Stream.Write((byte)now.Hour); Stream.Write((byte)now.Minute); Stream.Write((byte)now.Second); } } public sealed class MapChange : Packet { public MapChange(Mobile m) : base(0xBF) { EnsureCapacity(6); Stream.Write((short)0x08); Stream.Write((byte)(m.Map?.MapID ?? 0)); } } public sealed class SupportedFeatures : Packet { public SupportedFeatures(NetState ns) : base(0xB9, ns.ExtendedSupportedFeatures ? 5 : 3) { var flags = ExpansionInfo.CoreExpansion.SupportedFeatures; flags |= Value; if (ns.Account.Limit >= 6) { flags |= FeatureFlags.LiveAccount; flags &= ~FeatureFlags.UOTD; if (ns.Account.Limit > 6) flags |= FeatureFlags.SeventhCharacterSlot; else flags |= FeatureFlags.SixthCharacterSlot; } if (ns.ExtendedSupportedFeatures) Stream.Write((uint)flags); else Stream.Write((ushort)flags); } public static FeatureFlags Value { get; set; } public static SupportedFeatures Instantiate(NetState ns) => new SupportedFeatures(ns); } public static class AttributeNormalizer { public static int Maximum { get; set; } = 25; public static bool Enabled { get; set; } = true; public static void Write(PacketWriter stream, int cur, int max) { if (Enabled && max != 0) { stream.Write((short)Maximum); stream.Write((short)(cur * Maximum / max)); } else { stream.Write((short)max); stream.Write((short)cur); } } public static void WriteReverse(PacketWriter stream, int cur, int max) { if (Enabled && max != 0) { stream.Write((short)(cur * Maximum / max)); stream.Write((short)Maximum); } else { stream.Write((short)cur); stream.Write((short)max); } } } public sealed class MobileHits : Packet { public MobileHits(Mobile m) : base(0xA1, 9) { Stream.Write(m.Serial); Stream.Write((short)m.HitsMax); Stream.Write((short)m.Hits); } } public sealed class MobileHitsN : Packet { public MobileHitsN(Mobile m) : base(0xA1, 9) { Stream.Write(m.Serial); AttributeNormalizer.Write(Stream, m.Hits, m.HitsMax); } } public sealed class MobileMana : Packet { public MobileMana(Mobile m) : base(0xA2, 9) { Stream.Write(m.Serial); Stream.Write((short)m.ManaMax); Stream.Write((short)m.Mana); } } public sealed class MobileManaN : Packet { public MobileManaN(Mobile m) : base(0xA2, 9) { Stream.Write(m.Serial); AttributeNormalizer.Write(Stream, m.Mana, m.ManaMax); } } public sealed class MobileStam : Packet { public MobileStam(Mobile m) : base(0xA3, 9) { Stream.Write(m.Serial); Stream.Write((short)m.StamMax); Stream.Write((short)m.Stam); } } public sealed class MobileStamN : Packet { public MobileStamN(Mobile m) : base(0xA3, 9) { Stream.Write(m.Serial); AttributeNormalizer.Write(Stream, m.Stam, m.StamMax); } } public sealed class MobileAttributes : Packet { public MobileAttributes(Mobile m) : base(0x2D, 17) { Stream.Write(m.Serial); Stream.Write((short)m.HitsMax); Stream.Write((short)m.Hits); Stream.Write((short)m.ManaMax); Stream.Write((short)m.Mana); Stream.Write((short)m.StamMax); Stream.Write((short)m.Stam); } } public sealed class MobileAttributesN : Packet { public MobileAttributesN(Mobile m) : base(0x2D, 17) { Stream.Write(m.Serial); AttributeNormalizer.Write(Stream, m.Hits, m.HitsMax); AttributeNormalizer.Write(Stream, m.Mana, m.ManaMax); AttributeNormalizer.Write(Stream, m.Stam, m.StamMax); } } public sealed class PathfindMessage : Packet { public PathfindMessage(IPoint3D p) : base(0x38, 7) { Stream.Write((short)p.X); Stream.Write((short)p.Y); Stream.Write((short)p.Z); } } // unsure of proper format, client crashes public sealed class MobileName : Packet { public MobileName(Mobile m) : base(0x98) { EnsureCapacity(37); Stream.Write(m.Serial); Stream.WriteAsciiFixed(m.Name ?? "", 30); } } public sealed class MobileAnimation : Packet { public MobileAnimation(Mobile m, int action, int frameCount, int repeatCount, bool forward, bool repeat, int delay) : base(0x6E, 14) { Stream.Write(m.Serial); Stream.Write((short)action); Stream.Write((short)frameCount); Stream.Write((short)repeatCount); Stream.Write(!forward); // protocol has really "reverse" but I find this more intuitive Stream.Write(repeat); Stream.Write((byte)delay); } } public sealed class NewMobileAnimation : Packet { public NewMobileAnimation(Mobile m, int action, int frameCount, int delay) : base(0xE2, 10) { Stream.Write(m.Serial); Stream.Write((short)action); Stream.Write((short)frameCount); Stream.Write((byte)delay); } } public sealed class MobileStatusCompact : Packet { public MobileStatusCompact(bool canBeRenamed, Mobile m) : base(0x11) { EnsureCapacity(43); Stream.Write(m.Serial); Stream.WriteAsciiFixed(m.Name ?? "", 30); AttributeNormalizer.WriteReverse(Stream, m.Hits, m.HitsMax); Stream.Write(canBeRenamed); Stream.Write((byte)0); // type } } public sealed class MobileStatusExtended : Packet { public MobileStatusExtended(Mobile m) : this(m, m.NetState) { } public MobileStatusExtended(Mobile m, NetState ns) : base(0x11) { var name = m.Name ?? ""; int type; if (Core.HS && ns?.ExtendedStatus == true) { type = 6; EnsureCapacity(121); } else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true) { type = 5; EnsureCapacity(91); } else { type = Core.AOS ? 4 : 3; EnsureCapacity(88); } Stream.Write(m.Serial); Stream.WriteAsciiFixed(name, 30); Stream.Write((short)m.Hits); Stream.Write((short)m.HitsMax); Stream.Write(m.CanBeRenamedBy(m)); Stream.Write((byte)type); Stream.Write(m.Female); Stream.Write((short)m.Str); Stream.Write((short)m.Dex); Stream.Write((short)m.Int); Stream.Write((short)m.Stam); Stream.Write((short)m.StamMax); Stream.Write((short)m.Mana); Stream.Write((short)m.ManaMax); Stream.Write(m.TotalGold); Stream.Write((short)(Core.AOS ? m.PhysicalResistance : (int)(m.ArmorRating + 0.5))); Stream.Write((short)(Mobile.BodyWeight + m.TotalWeight)); if (type >= 5) { Stream.Write((short)m.MaxWeight); Stream.Write((byte)(m.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but... } Stream.Write((short)m.StatCap); Stream.Write((byte)m.Followers); Stream.Write((byte)m.FollowersMax); if (type >= 4) { Stream.Write((short)m.FireResistance); // Fire Stream.Write((short)m.ColdResistance); // Cold Stream.Write((short)m.PoisonResistance); // Poison Stream.Write((short)m.EnergyResistance); // Energy Stream.Write((short)m.Luck); // Luck var weapon = m.Weapon; if (weapon != null) { weapon.GetStatusDamage(m, out var min, out var max); Stream.Write((short)min); // Damage min Stream.Write((short)max); // Damage max } else { Stream.Write((short)0); // Damage min Stream.Write((short)0); // Damage max } Stream.Write(m.TithingPoints); } if (type >= 6) for (var i = 0; i < 15; ++i) Stream.Write((short)m.GetAOSStatus(i)); } } public sealed class MobileStatus : Packet { public MobileStatus(Mobile beholder, Mobile beheld) : this(beholder, beheld, beheld.NetState) { } public MobileStatus(Mobile beholder, Mobile beheld, NetState ns) : base(0x11) { var name = beheld.Name ?? ""; int type; if (beholder != beheld) { type = 0; EnsureCapacity(43); } else if (Core.HS && ns?.ExtendedStatus == true) { type = 6; EnsureCapacity(121); } else if (Core.ML && ns?.SupportsExpansion(Expansion.ML) == true) { type = 5; EnsureCapacity(91); } else { type = Core.AOS ? 4 : 3; EnsureCapacity(88); } Stream.Write(beheld.Serial); Stream.WriteAsciiFixed(name, 30); if (beholder == beheld) WriteAttr(beheld.Hits, beheld.HitsMax); else WriteAttrNorm(beheld.Hits, beheld.HitsMax); Stream.Write(beheld.CanBeRenamedBy(beholder)); Stream.Write((byte)type); if (type <= 0) return; Stream.Write(beheld.Female); Stream.Write((short)beheld.Str); Stream.Write((short)beheld.Dex); Stream.Write((short)beheld.Int); WriteAttr(beheld.Stam, beheld.StamMax); WriteAttr(beheld.Mana, beheld.ManaMax); Stream.Write(beheld.TotalGold); Stream.Write((short)(Core.AOS ? beheld.PhysicalResistance : (int)(beheld.ArmorRating + 0.5))); Stream.Write((short)(Mobile.BodyWeight + beheld.TotalWeight)); if (type >= 5) { Stream.Write((short)beheld.MaxWeight); Stream.Write((byte)(beheld.Race.RaceID + 1)); // Would be 0x00 if it's a non-ML enabled account but... } Stream.Write((short)beheld.StatCap); Stream.Write((byte)beheld.Followers); Stream.Write((byte)beheld.FollowersMax); if (type >= 4) { Stream.Write((short)beheld.FireResistance); // Fire Stream.Write((short)beheld.ColdResistance); // Cold Stream.Write((short)beheld.PoisonResistance); // Poison Stream.Write((short)beheld.EnergyResistance); // Energy Stream.Write((short)beheld.Luck); // Luck var weapon = beheld.Weapon; if (weapon != null) { weapon.GetStatusDamage(beheld, out var min, out var max); Stream.Write((short)min); // Damage min Stream.Write((short)max); // Damage max } else { Stream.Write((short)0); // Damage min Stream.Write((short)0); // Damage max } Stream.Write(beheld.TithingPoints); } if (type >= 6) for (var i = 0; i < 15; ++i) Stream.Write((short)beheld.GetAOSStatus(i)); } private void WriteAttr(int current, int maximum) { Stream.Write((short)current); Stream.Write((short)maximum); } private void WriteAttrNorm(int current, int maximum) { AttributeNormalizer.WriteReverse(Stream, current, maximum); } } public sealed class HealthbarPoison : Packet { public HealthbarPoison(Mobile m) : base(0x17) { EnsureCapacity(12); Stream.Write(m.Serial); Stream.Write((short)1); Stream.Write((short)1); var p = m.Poison; if (p != null) Stream.Write((byte)(p.Level + 1)); else Stream.Write((byte)0); } } public sealed class HealthbarYellow : Packet { public HealthbarYellow(Mobile m) : base(0x17) { EnsureCapacity(12); Stream.Write(m.Serial); Stream.Write((short)1); Stream.Write((short)2); if (m.Blessed || m.YellowHealthbar) Stream.Write((byte)1); else Stream.Write((byte)0); } } public sealed class MobileUpdate : Packet { public MobileUpdate(Mobile m) : base(0x20, 19) { var hue = m.Hue; if (m.SolidHueOverride >= 0) hue = m.SolidHueOverride; Stream.Write(m.Serial); Stream.Write((short)m.Body); Stream.Write((byte)0); Stream.Write((short)hue); Stream.Write((byte)m.GetPacketFlags()); Stream.Write((short)m.X); Stream.Write((short)m.Y); Stream.Write((short)0); Stream.Write((byte)m.Direction); Stream.Write((sbyte)m.Z); } } // Pre-7.0.0.0 Mobile Update public sealed class MobileUpdateOld : Packet { public MobileUpdateOld(Mobile m) : base(0x20, 19) { var hue = m.Hue; if (m.SolidHueOverride >= 0) hue = m.SolidHueOverride; Stream.Write(m.Serial); Stream.Write((short)m.Body); Stream.Write((byte)0); Stream.Write((short)hue); Stream.Write((byte)m.GetOldPacketFlags()); Stream.Write((short)m.X); Stream.Write((short)m.Y); Stream.Write((short)0); Stream.Write((byte)m.Direction); Stream.Write((sbyte)m.Z); } } public sealed class MobileIncoming : Packet { private static readonly ThreadLocal m_DupedLayersTL = new ThreadLocal(() => { return new int[256]; }); private static readonly ThreadLocal m_VersionTL = new ThreadLocal(); public MobileIncoming(Mobile beholder, Mobile beheld) : base(0x78) { var m_Version = ++m_VersionTL.Value; var m_DupedLayers = m_DupedLayersTL.Value; var eq = beheld.Items; var count = eq.Count; if (beheld.HairItemID > 0) count++; if (beheld.FacialHairItemID > 0) count++; EnsureCapacity(23 + count * 9); var hue = beheld.Hue; if (beheld.SolidHueOverride >= 0) hue = beheld.SolidHueOverride; Stream.Write(beheld.Serial); Stream.Write((short)beheld.Body); Stream.Write((short)beheld.X); Stream.Write((short)beheld.Y); Stream.Write((sbyte)beheld.Z); Stream.Write((byte)beheld.Direction); Stream.Write((short)hue); Stream.Write((byte)beheld.GetPacketFlags()); Stream.Write((byte)Notoriety.Compute(beholder, beheld)); for (var i = 0; i < eq.Count; ++i) { var item = eq[i]; var layer = (byte)item.Layer; if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version) { m_DupedLayers[layer] = m_Version; hue = item.Hue; if (beheld.SolidHueOverride >= 0) hue = beheld.SolidHueOverride; var itemID = item.ItemID & 0xFFFF; Stream.Write(item.Serial); Stream.Write((ushort)itemID); Stream.Write(layer); Stream.Write((short)hue); } } if (beheld.HairItemID > 0) if (m_DupedLayers[(int)Layer.Hair] != m_Version) { m_DupedLayers[(int)Layer.Hair] = m_Version; hue = beheld.HairHue; if (beheld.SolidHueOverride >= 0) hue = beheld.SolidHueOverride; var itemID = beheld.HairItemID & 0xFFFF; Stream.Write(HairInfo.FakeSerial(beheld)); Stream.Write((ushort)itemID); Stream.Write((byte)Layer.Hair); Stream.Write((short)hue); } if (beheld.FacialHairItemID > 0) if (m_DupedLayers[(int)Layer.FacialHair] != m_Version) { m_DupedLayers[(int)Layer.FacialHair] = m_Version; hue = beheld.FacialHairHue; if (beheld.SolidHueOverride >= 0) hue = beheld.SolidHueOverride; var itemID = beheld.FacialHairItemID & 0xFFFF; Stream.Write(FacialHairInfo.FakeSerial(beheld)); Stream.Write((ushort)itemID); Stream.Write((byte)Layer.FacialHair); Stream.Write((short)hue); } Stream.Write(0); // terminate } public static Packet Create(NetState ns, Mobile beholder, Mobile beheld) { if (ns.NewMobileIncoming) return new MobileIncoming(beholder, beheld); if (ns.StygianAbyss) return new MobileIncomingSA(beholder, beheld); return new MobileIncomingOld(beholder, beheld); } } public sealed class MobileIncomingSA : Packet { private static readonly ThreadLocal m_DupedLayersTL = new ThreadLocal(() => { return new int[256]; }); private static readonly ThreadLocal m_VersionTL = new ThreadLocal(); public MobileIncomingSA(Mobile beholder, Mobile beheld) : base(0x78) { var m_Version = ++m_VersionTL.Value; var m_DupedLayers = m_DupedLayersTL.Value; var eq = beheld.Items; var count = eq.Count; if (beheld.HairItemID > 0) count++; if (beheld.FacialHairItemID > 0) count++; EnsureCapacity(23 + count * 9); var hue = beheld.Hue; if (beheld.SolidHueOverride >= 0) hue = beheld.SolidHueOverride; Stream.Write(beheld.Serial); Stream.Write((short)beheld.Body); Stream.Write((short)beheld.X); Stream.Write((short)beheld.Y); Stream.Write((sbyte)beheld.Z); Stream.Write((byte)beheld.Direction); Stream.Write((short)hue); Stream.Write((byte)beheld.GetPacketFlags()); Stream.Write((byte)Notoriety.Compute(beholder, beheld)); for (var i = 0; i < eq.Count; ++i) { var item = eq[i]; var layer = (byte)item.Layer; if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version) { m_DupedLayers[layer] = m_Version; hue = item.Hue; if (beheld.SolidHueOverride >= 0) hue = beheld.SolidHueOverride; var itemID = item.ItemID & 0x7FFF; var writeHue = hue != 0; if (writeHue) itemID |= 0x8000; Stream.Write(item.Serial); Stream.Write((ushort)itemID); Stream.Write(layer); if (writeHue) Stream.Write((short)hue); } } if (beheld.HairItemID > 0) if (m_DupedLayers[(int)Layer.Hair] != m_Version) { m_DupedLayers[(int)Layer.Hair] = m_Version; hue = beheld.HairHue; if (beheld.SolidHueOverride >= 0) hue = beheld.SolidHueOverride; var itemID = beheld.HairItemID & 0x7FFF; var writeHue = hue != 0; if (writeHue) itemID |= 0x8000; Stream.Write(HairInfo.FakeSerial(beheld)); Stream.Write((ushort)itemID); Stream.Write((byte)Layer.Hair); if (writeHue) Stream.Write((short)hue); } if (beheld.FacialHairItemID > 0) if (m_DupedLayers[(int)Layer.FacialHair] != m_Version) { m_DupedLayers[(int)Layer.FacialHair] = m_Version; hue = beheld.FacialHairHue; if (beheld.SolidHueOverride >= 0) hue = beheld.SolidHueOverride; var itemID = beheld.FacialHairItemID & 0x7FFF; var writeHue = hue != 0; if (writeHue) itemID |= 0x8000; Stream.Write(FacialHairInfo.FakeSerial(beheld)); Stream.Write((ushort)itemID); Stream.Write((byte)Layer.FacialHair); if (writeHue) Stream.Write((short)hue); } Stream.Write(0); // terminate } } // Pre-7.0.0.0 Mobile Incoming public sealed class MobileIncomingOld : Packet { private static readonly ThreadLocal m_DupedLayersTL = new ThreadLocal(() => { return new int[256]; }); private static readonly ThreadLocal m_VersionTL = new ThreadLocal(); public MobileIncomingOld(Mobile beholder, Mobile beheld) : base(0x78) { var m_Version = ++m_VersionTL.Value; var m_DupedLayers = m_DupedLayersTL.Value; var eq = beheld.Items; var count = eq.Count; if (beheld.HairItemID > 0) count++; if (beheld.FacialHairItemID > 0) count++; EnsureCapacity(23 + count * 9); var hue = beheld.Hue; if (beheld.SolidHueOverride >= 0) hue = beheld.SolidHueOverride; Stream.Write(beheld.Serial); Stream.Write((short)beheld.Body); Stream.Write((short)beheld.X); Stream.Write((short)beheld.Y); Stream.Write((sbyte)beheld.Z); Stream.Write((byte)beheld.Direction); Stream.Write((short)hue); Stream.Write((byte)beheld.GetOldPacketFlags()); Stream.Write((byte)Notoriety.Compute(beholder, beheld)); for (var i = 0; i < eq.Count; ++i) { var item = eq[i]; var layer = (byte)item.Layer; if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version) { m_DupedLayers[layer] = m_Version; hue = item.Hue; if (beheld.SolidHueOverride >= 0) hue = beheld.SolidHueOverride; var itemID = item.ItemID & 0x7FFF; var writeHue = hue != 0; if (writeHue) itemID |= 0x8000; Stream.Write(item.Serial); Stream.Write((ushort)itemID); Stream.Write(layer); if (writeHue) Stream.Write((short)hue); } } if (beheld.HairItemID > 0) if (m_DupedLayers[(int)Layer.Hair] != m_Version) { m_DupedLayers[(int)Layer.Hair] = m_Version; hue = beheld.HairHue; if (beheld.SolidHueOverride >= 0) hue = beheld.SolidHueOverride; var itemID = beheld.HairItemID & 0x7FFF; var writeHue = hue != 0; if (writeHue) itemID |= 0x8000; Stream.Write(HairInfo.FakeSerial(beheld)); Stream.Write((ushort)itemID); Stream.Write((byte)Layer.Hair); if (writeHue) Stream.Write((short)hue); } if (beheld.FacialHairItemID > 0) if (m_DupedLayers[(int)Layer.FacialHair] != m_Version) { m_DupedLayers[(int)Layer.FacialHair] = m_Version; hue = beheld.FacialHairHue; if (beheld.SolidHueOverride >= 0) hue = beheld.SolidHueOverride; var itemID = beheld.FacialHairItemID & 0x7FFF; var writeHue = hue != 0; if (writeHue) itemID |= 0x8000; Stream.Write(FacialHairInfo.FakeSerial(beheld)); Stream.Write((ushort)itemID); Stream.Write((byte)Layer.FacialHair); if (writeHue) Stream.Write((short)hue); } Stream.Write(0); // terminate } } public sealed class PingAck : Packet { private static readonly PingAck[] m_Cache = new PingAck[0x100]; public PingAck(byte ping) : base(0x73, 2) { Stream.Write(ping); } public static PingAck Instantiate(byte ping) { var p = m_Cache[ping]; if (p == null) { m_Cache[ping] = p = new PingAck(ping); p.SetStatic(); } return p; } } public sealed class MovementRej : Packet { public MovementRej(int seq, Mobile m) : base(0x21, 8) { Stream.Write((byte)seq); Stream.Write((short)m.X); Stream.Write((short)m.Y); Stream.Write((byte)m.Direction); Stream.Write((sbyte)m.Z); } } public sealed class MovementAck : Packet { private static readonly MovementAck[] m_Cache = new MovementAck[8 * 256]; private MovementAck(int seq, int noto) : base(0x22, 3) { Stream.Write((byte)seq); Stream.Write((byte)noto); } public static MovementAck Instantiate(int seq, Mobile m) { var noto = Notoriety.Compute(m, m); var p = m_Cache[noto * seq]; if (p == null) { m_Cache[noto * seq] = p = new MovementAck(seq, noto); p.SetStatic(); } return p; } } public sealed class LoginConfirm : Packet { public LoginConfirm(Mobile m) : base(0x1B, 37) { Stream.Write(m.Serial); Stream.Write(0); Stream.Write((short)m.Body); Stream.Write((short)m.X); Stream.Write((short)m.Y); Stream.Write((short)m.Z); Stream.Write((byte)m.Direction); Stream.Write((byte)0); Stream.Write(-1); var map = m.Map; if (map == null || map == Map.Internal) map = m.LogoutMap; Stream.Write((short)0); Stream.Write((short)0); Stream.Write((short)(map?.Width ?? 6144)); Stream.Write((short)(map?.Height ?? 4096)); Stream.Fill(); } } public sealed class LoginComplete : Packet { public static readonly Packet Instance = SetStatic(new LoginComplete()); public LoginComplete() : base(0x55, 1) { } } public sealed class CharacterListUpdate : Packet { public CharacterListUpdate(IAccount a) : base(0x86) { EnsureCapacity(4 + a.Length * 60); var highSlot = -1; for (var i = 0; i < a.Length; ++i) if (a[i] != null) highSlot = i; var count = Math.Max(Math.Max(highSlot + 1, a.Limit), 5); Stream.Write((byte)count); for (var i = 0; i < count; ++i) { var m = a[i]; if (m != null) { Stream.WriteAsciiFixed(m.Name, 30); Stream.Fill(30); // password } else { Stream.Fill(60); } } } } public sealed class CharacterList : Packet { // private static MD5CryptoServiceProvider m_MD5Provider; public CharacterList(IAccount a, CityInfo[] info) : base(0xA9) { EnsureCapacity(11 + a.Length * 60 + info.Length * 89); var highSlot = -1; for (var i = 0; i < a.Length; ++i) if (a[i] != null) highSlot = i; var count = Math.Max(Math.Max(highSlot + 1, a.Limit), 5); Stream.Write((byte)count); for (var i = 0; i < count; ++i) if (a[i] != null) { Stream.WriteAsciiFixed(a[i].Name, 30); Stream.Fill(30); // password } else { Stream.Fill(60); } Stream.Write((byte)info.Length); for (var i = 0; i < info.Length; ++i) { var ci = info[i]; Stream.Write((byte)i); Stream.WriteAsciiFixed(ci.City, 32); Stream.WriteAsciiFixed(ci.Building, 32); Stream.Write(ci.X); Stream.Write(ci.Y); Stream.Write(ci.Z); Stream.Write(ci.Map.MapID); Stream.Write(ci.Description); Stream.Write(0); } var flags = ExpansionInfo.CoreExpansion.CharacterListFlags; if (count > 6) flags |= CharacterListFlags.SeventhCharacterSlot | CharacterListFlags.SixthCharacterSlot; // 7th Character Slot - TODO: Is SixthCharacterSlot Required? else if (count == 6) flags |= CharacterListFlags.SixthCharacterSlot; // 6th Character Slot else if (a.Limit == 1) flags |= CharacterListFlags.SlotLimit & CharacterListFlags.OneCharacterSlot; // Limit Characters & One Character Stream.Write((int)(flags | AdditionalFlags)); // Additional Flags Stream.Write((short)-1); } public static CharacterListFlags AdditionalFlags { get; set; } } public sealed class CharacterListOld : Packet { // private static MD5CryptoServiceProvider m_MD5Provider; public CharacterListOld(IAccount a, CityInfo[] info) : base(0xA9) { EnsureCapacity(9 + a.Length * 60 + info.Length * 63); var highSlot = -1; for (var i = 0; i < a.Length; ++i) if (a[i] != null) highSlot = i; var count = Math.Max(Math.Max(highSlot + 1, a.Limit), 5); Stream.Write((byte)count); for (var i = 0; i < count; ++i) if (a[i] != null) { Stream.WriteAsciiFixed(a[i].Name, 30); Stream.Fill(30); // password } else { Stream.Fill(60); } Stream.Write((byte)info.Length); for (var i = 0; i < info.Length; ++i) { var ci = info[i]; Stream.Write((byte)i); Stream.WriteAsciiFixed(ci.City, 31); Stream.WriteAsciiFixed(ci.Building, 31); } var flags = ExpansionInfo.CoreExpansion.CharacterListFlags; if (count > 6) flags |= CharacterListFlags.SeventhCharacterSlot | CharacterListFlags.SixthCharacterSlot; // 7th Character Slot - TODO: Is SixthCharacterSlot Required? else if (count == 6) flags |= CharacterListFlags.SixthCharacterSlot; // 6th Character Slot else if (a.Limit == 1) flags |= CharacterListFlags.SlotLimit & CharacterListFlags.OneCharacterSlot; // Limit Characters & One Character Stream.Write((int)(flags | CharacterList.AdditionalFlags)); // Additional Flags } } public sealed class ClearWeaponAbility : Packet { public static readonly Packet Instance = SetStatic(new ClearWeaponAbility()); public ClearWeaponAbility() : base(0xBF) { EnsureCapacity(5); Stream.Write((short)0x21); } } public enum ALRReason : byte { Invalid = 0x00, InUse = 0x01, Blocked = 0x02, BadPass = 0x03, Idle = 0xFE, BadComm = 0xFF } public sealed class AccountLoginRej : Packet { public AccountLoginRej(ALRReason reason) : base(0x82, 2) { Stream.Write((byte)reason); } } [Flags] public enum AffixType : byte { Append = 0x00, Prepend = 0x01, System = 0x02 } public sealed class ServerInfo { public ServerInfo(string name, int fullPercent, TimeZoneInfo tz, IPEndPoint address) { Name = name; FullPercent = fullPercent; TimeZone = tz.GetUtcOffset(DateTime.Now).Hours; Address = address; } public string Name { get; set; } public int FullPercent { get; set; } public int TimeZone { get; set; } public IPEndPoint Address { get; set; } } public sealed class FollowMessage : Packet { public FollowMessage(Serial serial1, Serial serial2) : base(0x15, 9) { Stream.Write(serial1); Stream.Write(serial2); } } public sealed class AccountLoginAck : Packet { public AccountLoginAck(ServerInfo[] info) : base(0xA8) { EnsureCapacity(6 + info.Length * 40); Stream.Write((byte)0x5D); // Unknown Stream.Write((ushort)info.Length); for (var i = 0; i < info.Length; ++i) { var si = info[i]; Stream.Write((ushort)i); Stream.WriteAsciiFixed(si.Name, 32); Stream.Write((byte)si.FullPercent); Stream.Write((sbyte)si.TimeZone); Stream.Write(Utility.GetAddressValue(si.Address.Address)); } } } public sealed class PlayServerAck : Packet { internal static int m_AuthID = -1; public PlayServerAck(ServerInfo si) : base(0x8C, 11) { var addr = Utility.GetAddressValue(si.Address.Address); Stream.Write((byte)addr); Stream.Write((byte)(addr >> 8)); Stream.Write((byte)(addr >> 16)); Stream.Write((byte)(addr >> 24)); Stream.Write((short)si.Address.Port); Stream.Write(m_AuthID); } } }