namespace Server.Factions { public class StrongholdDefinition { public Rectangle2D[] Area { get; } public Point3D JoinStone { get; } public Point3D FactionStone { get; } public Point3D[] Monoliths { get; } public StrongholdDefinition( Rectangle2D[] area, Point3D joinStone, Point3D factionStone, Point3D[] monoliths ) { Area = area; JoinStone = joinStone; FactionStone = factionStone; Monoliths = monoliths; } } }