namespace Server.Items { [Furniture] [Flippable(0xB4A, 0xB49, 0xB4B, 0xB4C)] public class WritingTable : Item { [Constructible] public WritingTable() : base(0xB4A) => Weight = 1.0; public WritingTable(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (Weight == 4.0) Weight = 1.0; } } }