namespace Server.Items { public class FarmableCarrot : FarmableCrop { [Constructible] public FarmableCarrot() : base(GetCropID()) { } public FarmableCarrot(Serial serial) : base(serial) { } public static int GetCropID() => 3190; public override Item GetCropObject() { Carrot carrot = new Carrot(); carrot.ItemID = Utility.Random(3191, 2); return carrot; } public override int GetPickedID() => 3254; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }