namespace Server.Items { public class DragonFlameSectBadge : Item { [Constructible] public DragonFlameSectBadge() : base(0x23E) => LootType = LootType.Blessed; public DragonFlameSectBadge(Serial serial) : base(serial) { } public override int LabelNumber => 1073141; // A Dragon Flame Sect Badge public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }