namespace Server.Items { public class ChargedAssassinSpike : AssassinSpike { [Constructible] public ChargedAssassinSpike() => WeaponAttributes.HitLightning = 10; public ChargedAssassinSpike(Serial serial) : base(serial) { } public override int LabelNumber => 1073518; // charged assassin spike public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }