/*************************************************************************** * QueuedMemoryWriter.cs * ------------------- * begin : December 16, 2010 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System.Collections.Generic; using System.IO; namespace Server { public sealed class QueuedMemoryWriter : BinaryFileWriter { private readonly MemoryStream _memStream; private readonly List _orderedIndexInfo = new List(); public QueuedMemoryWriter() : base(new MemoryStream(1024 * 1024), true) => _memStream = UnderlyingStream as MemoryStream; protected override int BufferSize => 512; public void QueueForIndex(ISerializable serializable, int size) { IndexInfo info; info.size = size; info.typeCode = serializable.TypeRef; // For guilds, this will automagically be zero. info.serial = serializable.Serial; _orderedIndexInfo.Add(info); } public void CommitTo(SequentialFileWriterStream dataFile, SequentialFileWriterStream indexFile) { Flush(); var memLength = (int)_memStream.Position; if (memLength > 0) { var memBuffer = _memStream.GetBuffer(); var actualPosition = dataFile.Position; dataFile.Write(memBuffer, 0, memLength); // The buffer contains the data from many items. // Console.WriteLine("Writing {0} bytes starting at {1}, with {2} things", memLength, actualPosition, _orderedIndexInfo.Count); var indexBuffer = new byte[20]; // int indexWritten = _orderedIndexInfo.Count * indexBuffer.Length; // int totalWritten = memLength + indexWritten for (var i = 0; i < _orderedIndexInfo.Count; i++) { var info = _orderedIndexInfo[i]; indexBuffer[0] = (byte)info.typeCode; indexBuffer[1] = (byte)(info.typeCode >> 8); indexBuffer[2] = (byte)(info.typeCode >> 16); indexBuffer[3] = (byte)(info.typeCode >> 24); indexBuffer[4] = (byte)info.serial; indexBuffer[5] = (byte)(info.serial >> 8); indexBuffer[6] = (byte)(info.serial >> 16); indexBuffer[7] = (byte)(info.serial >> 24); indexBuffer[8] = (byte)actualPosition; indexBuffer[9] = (byte)(actualPosition >> 8); indexBuffer[10] = (byte)(actualPosition >> 16); indexBuffer[11] = (byte)(actualPosition >> 24); indexBuffer[12] = (byte)(actualPosition >> 32); indexBuffer[13] = (byte)(actualPosition >> 40); indexBuffer[14] = (byte)(actualPosition >> 48); indexBuffer[15] = (byte)(actualPosition >> 56); indexBuffer[16] = (byte)info.size; indexBuffer[17] = (byte)(info.size >> 8); indexBuffer[18] = (byte)(info.size >> 16); indexBuffer[19] = (byte)(info.size >> 24); indexFile.Write(indexBuffer, 0, indexBuffer.Length); actualPosition += info.size; } } Close(); // We're done with this writer. } private struct IndexInfo { public int size; public int typeCode; public uint serial; } } }