namespace Server.Factions { public class StrongholdDefinition { public StrongholdDefinition(Rectangle2D[] area, Point3D joinStone, Point3D factionStone, Point3D[] monoliths) { Area = area; JoinStone = joinStone; FactionStone = factionStone; Monoliths = monoliths; } public Rectangle2D[] Area { get; } public Point3D JoinStone { get; } public Point3D FactionStone { get; } public Point3D[] Monoliths { get; } } }