namespace Server.Items { public class PixieLeg : ChickenLeg { [Constructible] public PixieLeg(int amount = 1) : base(amount) { LootType = LootType.Blessed; Hue = 0x1C2; } public PixieLeg(Serial serial) : base(serial) { } public override int LabelNumber => 1074613; // Pixie Leg public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // Version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }