using Server.Guilds; using Server.Prompts; namespace Server.Gumps { public class GuildNamePrompt : Prompt { private readonly Guild m_Guild; private readonly Mobile m_Mobile; public GuildNamePrompt(Mobile m, Guild g) { m_Mobile = m; m_Guild = g; } public override void OnCancel(Mobile from) { if (GuildGump.BadLeader(m_Mobile, m_Guild)) return; GuildGump.EnsureClosed(m_Mobile); m_Mobile.SendGump(new GuildmasterGump(m_Mobile, m_Guild)); } public override void OnResponse(Mobile from, string text) { if (GuildGump.BadLeader(m_Mobile, m_Guild)) return; text = text.Trim(); if (text.Length > 40) text = text.Substring(0, 40); if (text.Length > 0) { if (BaseGuild.FindByName(text) != null) { m_Mobile.SendMessage("{0} conflicts with the name of an existing guild.", text); } else { m_Guild.Name = text; m_Guild.GuildMessage(1018024, true, text); // The name of your guild has changed: } } GuildGump.EnsureClosed(m_Mobile); m_Mobile.SendGump(new GuildmasterGump(m_Mobile, m_Guild)); } } }