namespace Server.Items { public class TwilightLantern : Lantern { [Constructible] public TwilightLantern() => Hue = Utility.RandomBool() ? 244 : 997; public TwilightLantern(Serial serial) : base(serial) { } public override string DefaultName => "Twilight Lantern"; public override bool AllowEquippedCast(Mobile from) => true; public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1060482); // Spell Channeling } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }