namespace Server.Items { [Flippable] public class Futon : Item { [Constructible] public Futon() : base(Utility.RandomDouble() > 0.5 ? 0x295C : 0x295E) { } public Futon(Serial serial) : base(serial) { } public void Flip() { ItemID = ItemID switch { 0x295C => 0x295D, 0x295E => 0x295F, 0x295D => 0x295C, 0x295F => 0x295E, _ => ItemID }; } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }