namespace Server.Items { public abstract class BasePants : BaseClothing { public BasePants(int itemID, int hue = 0) : base(itemID, Layer.Pants, hue) { } public BasePants(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flippable(0x152e, 0x152f)] public class ShortPants : BasePants { [Constructible] public ShortPants(int hue = 0) : base(0x152E, hue) => Weight = 2.0; public ShortPants(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flippable(0x1539, 0x153a)] public class LongPants : BasePants { [Constructible] public LongPants(int hue = 0) : base(0x1539, hue) => Weight = 2.0; public LongPants(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flippable(0x279B, 0x27E6)] public class TattsukeHakama : BasePants { [Constructible] public TattsukeHakama(int hue = 0) : base(0x279B, hue) => Weight = 2.0; public TattsukeHakama(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flippable(0x2FC3, 0x3179)] public class ElvenPants : BasePants { [Constructible] public ElvenPants(int hue = 0) : base(0x2FC3, hue) => Weight = 2.0; public ElvenPants(Serial serial) : base(serial) { } public override Race RequiredRace => Race.Elf; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }