namespace Server.Items { [Furniture] [Flippable(0xF65, 0xF67, 0xF69)] public class Easle : Item { [Constructible] public Easle() : base(0xF65) => Weight = 25.0; public Easle(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (Weight == 10.0) Weight = 25.0; } } }