namespace Server.Items { public class StatueSouth : Item { [Constructible] public StatueSouth() : base(0x139A) => Weight = 10; public StatueSouth(Serial serial) : base(serial) { } public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueSouth2 : Item { [Constructible] public StatueSouth2() : base(0x1227) => Weight = 10; public StatueSouth2(Serial serial) : base(serial) { } public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueNorth : Item { [Constructible] public StatueNorth() : base(0x139B) => Weight = 10; public StatueNorth(Serial serial) : base(serial) { } public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueWest : Item { [Constructible] public StatueWest() : base(0x1226) => Weight = 10; public StatueWest(Serial serial) : base(serial) { } public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueEast : Item { [Constructible] public StatueEast() : base(0x139C) => Weight = 10; public StatueEast(Serial serial) : base(serial) { } public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueEast2 : Item { [Constructible] public StatueEast2() : base(0x1224) => Weight = 10; public StatueEast2(Serial serial) : base(serial) { } public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueSouthEast : Item { [Constructible] public StatueSouthEast() : base(0x1225) => Weight = 10; public StatueSouthEast(Serial serial) : base(serial) { } public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BustSouth : Item { [Constructible] public BustSouth() : base(0x12CB) => Weight = 10; public BustSouth(Serial serial) : base(serial) { } public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BustEast : Item { [Constructible] public BustEast() : base(0x12CA) => Weight = 10; public BustEast(Serial serial) : base(serial) { } public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatuePegasus : Item { [Constructible] public StatuePegasus() : base(0x139D) => Weight = 10; public StatuePegasus(Serial serial) : base(serial) { } public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatuePegasus2 : Item { [Constructible] public StatuePegasus2() : base(0x1228) => Weight = 10; public StatuePegasus2(Serial serial) : base(serial) { } public override bool ForceShowProperties => ObjectPropertyList.Enabled; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class SmallTowerSculpture : Item { [Constructible] public SmallTowerSculpture() : base(0x241A) => Weight = 20.0; public SmallTowerSculpture(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }