namespace Server.Items { public class FarmableOnion : FarmableCrop { [Constructible] public FarmableOnion() : base(GetCropID()) { } public FarmableOnion(Serial serial) : base(serial) { } public static int GetCropID() => 3183; public override Item GetCropObject() { Onion onion = new Onion(); onion.ItemID = Utility.Random(3181, 2); return onion; } public override int GetPickedID() => 3254; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }