namespace Server.Items { public class SamplesOfCorruptedWater : Item { [Constructible] public SamplesOfCorruptedWater() : base(0xEFE) => LootType = LootType.Blessed; public SamplesOfCorruptedWater(Serial serial) : base(serial) { } public override int LabelNumber => 1074999; // samples of corrupted water public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }