namespace Server.Items { public class Rope : Item { [Constructible] public Rope(int amount = 1) : base(0x14F8) { Stackable = true; Weight = 1.0; Amount = amount; } public Rope(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class IronWire : Item { [Constructible] public IronWire(int amount = 1) : base(0x1876) { Stackable = true; Weight = 5.0; Amount = amount; } public IronWire(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 1 && Weight == 2.0) Weight = 5.0; } } public class SilverWire : Item { [Constructible] public SilverWire(int amount = 1) : base(0x1877) { Stackable = true; Weight = 5.0; Amount = amount; } public SilverWire(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(1); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 1 && Weight == 2.0) Weight = 5.0; } } public class GoldWire : Item { [Constructible] public GoldWire(int amount = 1) : base(0x1878) { Stackable = true; Weight = 5.0; Amount = amount; } public GoldWire(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(1); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 1 && Weight == 2.0) Weight = 5.0; } } public class CopperWire : Item { [Constructible] public CopperWire(int amount = 1) : base(0x1879) { Stackable = true; Weight = 5.0; Amount = amount; } public CopperWire(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(1); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 1 && Weight == 2.0) Weight = 5.0; } } public class WhiteDriedFlowers : Item { [Constructible] public WhiteDriedFlowers(int amount = 1) : base(0xC3C) { Stackable = true; Weight = 1.0; Amount = amount; } public WhiteDriedFlowers(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GreenDriedFlowers : Item { [Constructible] public GreenDriedFlowers(int amount = 1) : base(0xC3E) { Stackable = true; Weight = 1.0; Amount = amount; } public GreenDriedFlowers(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class DriedOnions : Item { [Constructible] public DriedOnions(int amount = 1) : base(0xC40) { Stackable = true; Weight = 1.0; Amount = amount; } public DriedOnions(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class DriedHerbs : Item { [Constructible] public DriedHerbs(int amount = 1) : base(0xC42) { Stackable = true; Weight = 1.0; Amount = amount; } public DriedHerbs(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class HorseShoes : Item { [Constructible] public HorseShoes() : base(0xFB6) => Weight = 3.0; public HorseShoes(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class ForgedMetal : Item { [Constructible] public ForgedMetal() : base(0xFB8) => Weight = 5.0; public ForgedMetal(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Whip : Item { [Constructible] public Whip() : base(0x166E) => Weight = 1.0; public Whip(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PaintsAndBrush : Item { [Constructible] public PaintsAndBrush() : base(0xFC1) => Weight = 1.0; public PaintsAndBrush(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PenAndInk : Item { [Constructible] public PenAndInk() : base(0xFBF) => Weight = 1.0; public PenAndInk(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class ChiselsNorth : Item { [Constructible] public ChiselsNorth() : base(0x1026) => Weight = 1.0; public ChiselsNorth(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class ChiselsWest : Item { [Constructible] public ChiselsWest() : base(0x1027) => Weight = 1.0; public ChiselsWest(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class DirtyPan : Item { [Constructible] public DirtyPan() : base(0x9E8) => Weight = 1.0; public DirtyPan(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class DirtySmallRoundPot : Item { [Constructible] public DirtySmallRoundPot() : base(0x9E7) => Weight = 1.0; public DirtySmallRoundPot(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class DirtyPot : Item { [Constructible] public DirtyPot() : base(0x9E6) => Weight = 1.0; public DirtyPot(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class DirtyRoundPot : Item { [Constructible] public DirtyRoundPot() : base(0x9DF) => Weight = 1.0; public DirtyRoundPot(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class DirtyFrypan : Item { [Constructible] public DirtyFrypan() : base(0x9DE) => Weight = 1.0; public DirtyFrypan(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class DirtySmallPot : Item { [Constructible] public DirtySmallPot() : base(0x9DD) => Weight = 1.0; public DirtySmallPot(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class DirtyKettle : Item { [Constructible] public DirtyKettle() : base(0x9DC) => Weight = 1.0; public DirtyKettle(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }