namespace Server.Items { public class MetallicClothDyetub : DyeTub { [Constructible] public MetallicClothDyetub() => LootType = LootType.Blessed; public MetallicClothDyetub(Serial serial) : base(serial) { } public override int LabelNumber => 1152920; // Metallic Cloth ... public override bool MetallicHues => true; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }