namespace Server.Items { public class WoundingAssassinSpike : AssassinSpike { [Constructible] public WoundingAssassinSpike() => WeaponAttributes.HitHarm = 15; public WoundingAssassinSpike(Serial serial) : base(serial) { } public override int LabelNumber => 1073520; // wounding assassin spike public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }