/************************************************************************* * ModernUO * * Copyright (C) 2019-2021 - ModernUO Development Team * * Email: hi@modernuo.com * * File: GumpImageTileButton.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System.Buffers; using Server.Collections; namespace Server.Gumps { public class GumpImageTileButton : GumpEntry { public static readonly byte[] LayoutName = Gump.StringToBuffer("buttontileart"); public static readonly byte[] LayoutTooltip = Gump.StringToBuffer(" }{ tooltip"); // Note, on OSI, the tooltip supports ONLY clilocs as far as I can figure out, // and the tooltip ONLY works after the buttonTileArt (as far as I can tell from testing) public GumpImageTileButton( int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param, int itemID, int hue, int width, int height, int localizedTooltip = -1 ) { X = x; Y = y; NormalID = normalID; PressedID = pressedID; ButtonID = buttonID; Type = type; Param = param; ItemID = itemID; Hue = hue; Width = width; Height = height; LocalizedTooltip = localizedTooltip; } public int X { get; set; } public int Y { get; set; } public int NormalID { get; set; } public int PressedID { get; set; } public int ButtonID { get; set; } public GumpButtonType Type { get; set; } public int Param { get; set; } public int ItemID { get; set; } public int Hue { get; set; } public int Width { get; set; } public int Height { get; set; } public int LocalizedTooltip { get; set; } public override string Compile(OrderedHashSet strings) => LocalizedTooltip > 0 ? $"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}{{ tooltip {LocalizedTooltip} }}" : $"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}"; public override void AppendTo(ref SpanWriter writer, OrderedHashSet strings, ref int entries, ref int switches) { writer.Write((ushort)0x7B20); // "{ " writer.Write(LayoutName); writer.WriteAscii(' '); writer.WriteAscii(X.ToString()); writer.WriteAscii(' '); writer.WriteAscii(Y.ToString()); writer.WriteAscii(' '); writer.WriteAscii(NormalID.ToString()); writer.WriteAscii(' '); writer.WriteAscii(PressedID.ToString()); writer.WriteAscii(' '); writer.WriteAscii(((int)Type).ToString()); writer.WriteAscii(' '); writer.WriteAscii(Param.ToString()); writer.WriteAscii(' '); writer.WriteAscii(ButtonID.ToString()); writer.WriteAscii(' '); writer.WriteAscii(ItemID.ToString()); writer.WriteAscii(' '); writer.WriteAscii(Hue.ToString()); writer.WriteAscii(' '); writer.WriteAscii(Width.ToString()); writer.WriteAscii(' '); writer.WriteAscii(Height.ToString()); if (LocalizedTooltip > 0) { writer.Write(LayoutTooltip); writer.WriteAscii(LocalizedTooltip.ToString()); } writer.Write((ushort)0x207D); // " }" } } }