using System; using System.Collections.Generic; using System.IO; using System.Text; using Server.ContextMenus; using Server.Gumps; using Server.Multis; using Server.Network; namespace Server.Items { public class BookPageInfo { public BookPageInfo() => Lines = new string[0]; public BookPageInfo(params string[] lines) => Lines = lines; public BookPageInfo(GenericReader reader) { int length = reader.ReadInt(); Lines = new string[length]; for (int i = 0; i < Lines.Length; ++i) Lines[i] = Utility.Intern(reader.ReadString()); } public string[] Lines{ get; set; } public void Serialize(GenericWriter writer) { writer.Write(Lines.Length); for (int i = 0; i < Lines.Length; ++i) writer.Write(Lines[i]); } } public class BaseBook : Item, ISecurable { private string m_Author; private string m_Title; [Constructible] public BaseBook(int itemID, int pageCount = 20, bool writable = true) : this(itemID, null, null, pageCount, writable) { } [Constructible] public BaseBook(int itemID, string title, string author, int pageCount, bool writable) : base(itemID) { BookContent content = DefaultContent; m_Title = title ?? content?.Title; m_Author = author ?? content?.Author; Writable = writable; if (content == null) { Pages = new BookPageInfo[Math.Min(pageCount, 255)]; for (int i = 0; i < Pages.Length; ++i) Pages[i] = new BookPageInfo(); } else Pages = content.Copy(); } // Intended for defined books only public BaseBook(int itemID, bool writable) : this(itemID, 0, writable) { } public BaseBook(Serial serial) : base(serial) { } [CommandProperty(AccessLevel.GameMaster)] public string Title { get => m_Title; set { m_Title = value; InvalidateProperties(); } } [CommandProperty(AccessLevel.GameMaster)] public string Author { get => m_Author; set { m_Author = value; InvalidateProperties(); } } [CommandProperty(AccessLevel.GameMaster)] public bool Writable{ get; set; } [CommandProperty(AccessLevel.GameMaster)] public int PagesCount => Pages.Length; public BookPageInfo[] Pages{ get; private set; } public virtual BookContent DefaultContent => null; public string ContentAsString { get { StringBuilder sb = new StringBuilder(); foreach (BookPageInfo bpi in Pages) foreach (string line in bpi.Lines) sb.AppendLine(line); return sb.ToString(); } } public string[] ContentAsStringArray { get { List lines = new List(); foreach (BookPageInfo bpi in Pages) lines.AddRange(bpi.Lines); return lines.ToArray(); } } #region ISecurable Members [CommandProperty(AccessLevel.GameMaster)] public SecureLevel Level{ get; set; } #endregion public override void GetContextMenuEntries(Mobile from, List list) { base.GetContextMenuEntries(from, list); SetSecureLevelEntry.AddTo(from, this, list); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); BookContent content = DefaultContent; SaveFlags flags = SaveFlags.None; if (m_Title != content?.Title) flags |= SaveFlags.Title; if (m_Author != content?.Author) flags |= SaveFlags.Author; if (Writable) flags |= SaveFlags.Writable; if (content?.IsMatch(Pages) != true) flags |= SaveFlags.Content; writer.Write(4); // version writer.Write((int)Level); writer.Write((byte)flags); if ((flags & SaveFlags.Title) != 0) writer.Write(m_Title); if ((flags & SaveFlags.Author) != 0) writer.Write(m_Author); if ((flags & SaveFlags.Content) != 0) { writer.WriteEncodedInt(Pages.Length); for (int i = 0; i < Pages.Length; ++i) Pages[i].Serialize(writer); } } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 4: { Level = (SecureLevel)reader.ReadInt(); goto case 3; } case 3: case 2: { BookContent content = DefaultContent; SaveFlags flags = (SaveFlags)reader.ReadByte(); if ((flags & SaveFlags.Title) != 0) m_Title = Utility.Intern(reader.ReadString()); else if (content != null) m_Title = content.Title; if ((flags & SaveFlags.Author) != 0) m_Author = reader.ReadString(); else if (content != null) m_Author = content.Author; Writable = (flags & SaveFlags.Writable) != 0; if ((flags & SaveFlags.Content) != 0) { Pages = new BookPageInfo[reader.ReadEncodedInt()]; for (int i = 0; i < Pages.Length; ++i) Pages[i] = new BookPageInfo(reader); } else Pages = content?.Copy() ?? new BookPageInfo[0]; break; } case 1: case 0: { m_Title = reader.ReadString(); m_Author = reader.ReadString(); Writable = reader.ReadBool(); if (version == 0 || reader.ReadBool()) { Pages = new BookPageInfo[reader.ReadInt()]; for (int i = 0; i < Pages.Length; ++i) Pages[i] = new BookPageInfo(reader); } else Pages = DefaultContent?.Copy() ?? new BookPageInfo[0]; break; } } if (version < 3 && (Weight == 1 || Weight == 2)) Weight = -1; } public override void AddNameProperty(ObjectPropertyList list) { if (!string.IsNullOrEmpty(m_Title)) list.Add(m_Title); else base.AddNameProperty(list); } /*public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( m_Title?.Length > 0 ) list.Add( 1060658, "Title\t{0}", m_Title ); // ~1_val~: ~2_val~ if ( m_Author?.Length > 0 ) list.Add( 1060659, "Author\t{0}", m_Author ); // ~1_val~: ~2_val~ if ( m_Pages?.Length > 0 ) list.Add( 1060660, "Pages\t{0}", m_Pages.Length ); // ~1_val~: ~2_val~ }*/ public override void OnSingleClick(Mobile from) { LabelTo(from, "{0} by {1}", m_Title, m_Author); LabelTo(from, "[{0} pages]", Pages.Length); } public override void OnDoubleClick(Mobile from) { if (m_Title == null && m_Author == null && Writable) { Title = "a book"; Author = from.Name; } BookPackets.SendBookHeader(from.NetState, from, this); BookPackets.SendBookPageDetails(from.NetState, this); } public static void Initialize() { PacketHandlers.Register(0xD4, 0, true, HeaderChange); PacketHandlers.Register(0x66, 0, true, ContentChange); PacketHandlers.Register(0x93, 99, true, OldHeaderChange); } public static void OldHeaderChange(NetState state, PacketReader pvSrc) { Mobile from = state.Mobile; if (!(World.FindItem(pvSrc.ReadUInt32()) is BaseBook book) || !book.Writable || !from.InRange(book.GetWorldLocation(), 1) || !book.IsAccessibleTo(from)) return; pvSrc.Seek(4, SeekOrigin.Current); // Skip flags and page count string title = pvSrc.ReadStringSafe(60); string author = pvSrc.ReadStringSafe(30); book.Title = Utility.FixHtml(title); book.Author = Utility.FixHtml(author); } public static void HeaderChange(NetState state, PacketReader pvSrc) { Mobile from = state.Mobile; if (!(World.FindItem(pvSrc.ReadUInt32()) is BaseBook book) || !book.Writable || !from.InRange(book.GetWorldLocation(), 1) || !book.IsAccessibleTo(from)) return; pvSrc.Seek(4, SeekOrigin.Current); // Skip flags and page count int titleLength = pvSrc.ReadUInt16(); if (titleLength > 60) return; string title = pvSrc.ReadStringSafe(titleLength); int authorLength = pvSrc.ReadUInt16(); if (authorLength > 30) return; string author = pvSrc.ReadStringSafe(authorLength); book.Title = Utility.FixHtml(title); book.Author = Utility.FixHtml(author); } public static void ContentChange(NetState state, PacketReader pvSrc) { Mobile from = state.Mobile; if (!(World.FindItem(pvSrc.ReadUInt32()) is BaseBook book) || !book.Writable || !from.InRange(book.GetWorldLocation(), 1) || !book.IsAccessibleTo(from)) return; int pageCount = pvSrc.ReadUInt16(); if (pageCount > book.PagesCount) return; for (int i = 0; i < pageCount; ++i) { int index = pvSrc.ReadUInt16(); if (index < 1 || index > book.PagesCount) return; --index; int lineCount = pvSrc.ReadUInt16(); if (lineCount > 8) return; string[] lines = new string[lineCount]; for (int j = 0; j < lineCount; ++j) if ((lines[j] = pvSrc.ReadUTF8StringSafe()).Length >= 80) return; book.Pages[index].Lines = lines; } } [Flags] private enum SaveFlags { None = 0x00, Title = 0x01, Author = 0x02, Writable = 0x04, Content = 0x08 } } }