using System.Collections.Generic; using Server.Network; namespace Server.Misc { public static class Paperdoll { public static void Initialize() { EventSink.PaperdollRequest += EventSink_PaperdollRequest; } public static void EventSink_PaperdollRequest(PaperdollRequestEventArgs e) { Mobile beholder = e.Beholder; NetState ns = beholder.NetState; Mobile beheld = e.Beheld; Packets.SendDisplayPaperdoll(ns, beholder, Titles.ComputeTitle(beholder, beheld), beheld.AllowEquipFrom(beholder)); if (ObjectPropertyList.Enabled) { List items = beheld.Items; for (int i = 0; i < items.Count; ++i) items[i].PropertyList.SendOPLInfo(ns); // NOTE: OSI sends MobileUpdate when opening your own paperdoll. // It has a very bad rubber-banding affect. What positive affects does it have? } } } }