/*************************************************************************** * GumpItem.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System.Buffers; using Server.Buffers; using Server.Collections; namespace Server.Gumps { public class GumpItem : GumpEntry { public GumpItem(int x, int y, int itemID, int hue = 0) { X = x; Y = y; ItemID = itemID; Hue = hue; } public int X { get; set; } public int Y { get; set; } public int ItemID { get; set; } public int Hue { get; set; } public override string Compile(NetState ns) => m_Hue == 0 ? $"{{ tilepic {m_X} {m_Y} {m_ItemID} }}" : $"{{ tilepichue {m_X} {m_Y} {m_ItemID} {m_Hue} }}"; private static readonly byte[] m_LayoutName = Gump.StringToBuffer("{ tilepic "); private static readonly byte[] m_LayoutNameHue = Gump.StringToBuffer("{ tilepichue "); public override void AppendTo(ArrayBufferWriter buffer, ArraySet strings, ref int entries, ref int switches) { SpanWriter writer = new SpanWriter(buffer.GetSpan(57)); writer.Write(Hue == 0 ? m_LayoutName : m_LayoutNameHue); writer.WriteAscii(X.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(Y.ToString()); writer.Write((byte)0x20); // ' ' writer.WriteAscii(ItemID.ToString()); writer.Write((byte)0x20); // ' ' if (Hue != 0) { writer.WriteAscii(Hue.ToString()); writer.Write((byte)0x20); // ' ' } writer.Write((byte)0x20); // ' ' writer.Write((byte)0x7D); // '}' buffer.Advance(writer.WrittenCount); } } }