/*************************************************************************** * GumpItemProperty.cs * ------------------- * begin : May 26, 2013 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System.Buffers; using Server.Buffers; using Server.Collections; namespace Server.Gumps { public class GumpItemProperty : GumpEntry { public GumpItemProperty(uint serial) => Serial = serial; public GumpItemProperty(uint serial) => m_Serial = serial; public override string Compile(ArraySet strings) => $"{{ itemproperty {Serial} }}"; public override string Compile(NetState ns) => $"{{ itemproperty {m_Serial} }}"; public override void AppendTo(ArrayBufferWriter buffer, ArraySet strings, ref int entries, ref int switches) { SpanWriter writer = new SpanWriter(buffer.GetSpan(27)); writer.Write(m_LayoutName); writer.WriteAscii(Serial.ToString()); writer.Write((byte)0x20); // ' ' writer.Write((byte)0x7D); // '}' buffer.Advance(writer.WrittenCount); } } }