/*************************************************************************** * ItemListMenu.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using Server.Network; namespace Server.Menus { public class ItemListEntry { public ItemListEntry(string name, int itemID, int hue = 0) { Name = name; ItemID = itemID; Hue = hue; } public string Name{ get; } public int ItemID{ get; } public int Hue{ get; } } public class ItemListMenu : IMenu { private static Serial m_NextSerial; public ItemListMenu(string question, ItemListEntry[] entries) { Question = question; Entries = entries; do { Serial = m_NextSerial++; Serial &= 0x7FFFFFFF; } while (Serial == 0); Serial |= 0x80000000; } public string Question{ get; } public ItemListEntry[] Entries{ get; set; } public Serial Serial { get; private set; } int IMenu.EntryLength => Entries.Length; public virtual void OnCancel(NetState state) { } public virtual void OnResponse(NetState state, int index) { } public void SendTo(NetState state) { state.AddMenu(this); Packets.SendDisplayItemListMenu(state, this); } } }