using System; using System.Buffers; using Server.Items; using Server.Network; using Xunit; namespace Server.Tests.Network { public class ItemPacketTests : IClassFixture { [Fact] public void TestWorldItemPacket() { Serial serial = 0x1000; var itemId = 1; // Move to fixture TileData.ItemTable[itemId] = new ItemData( "Test Item Data", TileFlag.Generic, 1, 1, 1, 1, 1 ); var item = new Item(serial) { ItemID = itemId, Hue = 0x1024, Amount = 10, Location = new Point3D(1000, 100, -10), Direction = Direction.Left }; var data = new WorldItem(item).Compile(); Span expectedData = stackalloc byte[20]; // Max size var pos = 0; expectedData.Write(ref pos, (byte)0x1A); pos += 2; // Length if (item.Amount != 0) { expectedData.Write(ref pos, serial | 0x80000000); } else { expectedData.Write(ref pos, serial & 0x7FFFFFFF); } if (item is BaseMulti) { expectedData.Write(ref pos, (ushort)(item.ItemID | 0x4000)); } else { expectedData.Write(ref pos, (ushort)item.ItemID); } if (item.Amount != 0) { expectedData.Write(ref pos, (ushort)item.Amount); } var direction = (byte)item.Direction; var x = (ushort)(item.X & 0x7FFF); if (direction != 0) { x |= 0x8000; } expectedData.Write(ref pos, x); var hue = item.Hue; var flags = item.GetPacketFlags(); var y = (ushort)(item.Y & 0x3FFF); if (hue != 0) { y |= 0x8000; } if (flags != 0) { y |= 0x4000; } expectedData.Write(ref pos, y); if (direction != 0) { expectedData.Write(ref pos, direction); } expectedData.Write(ref pos, (byte)item.Z); if (hue != 0) { expectedData.Write(ref pos, (ushort)hue); } if (flags != 0) { expectedData.Write(ref pos, (byte)flags); } // Length expectedData.Slice(1, 2).Write((ushort)pos); // Slice the data to match in size data = data.Slice(0, pos); AssertThat.Equal(data, expectedData); } [Fact] public void TestWorldItemSAPacket() { Serial serial = 0x1000; ushort itemId = 1; // Move to fixture TileData.ItemTable[itemId] = new ItemData( "Test Item Data", TileFlag.Generic, 1, 1, 1, 1, 1 ); var item = new Item(serial) { ItemID = itemId, Hue = 0x1024, Amount = 10, Location = new Point3D(1000, 100, -10) }; var loc = item.Location; var isMulti = item is BaseMulti; var data = new WorldItemSA(item).Compile(); Span expectedData = stackalloc byte[24]; var pos = 0; expectedData.Write(ref pos, (byte)0xF3); // Packet ID expectedData.Write(ref pos, (ushort)0x1); expectedData.Write(ref pos, (byte)(isMulti ? 0x2 : 0x00)); // Item Type (Regular, or Multi) expectedData.Write(ref pos, item.Serial); expectedData.Write(ref pos, (ushort)(item.ItemID & (isMulti ? 0x3FFF : 0xFFFF))); #if NO_LOCAL_INIT expectedData.Write(ref pos, (byte)0) #else pos++; #endif expectedData.Write(ref pos, (ushort)item.Amount); // Amount (min?) expectedData.Write(ref pos, (ushort)item.Amount); // Amount (max?) expectedData.Write(ref pos, loc); // X, Y, Z expectedData.Write(ref pos, (byte)item.Light); // Light expectedData.Write(ref pos, (ushort)item.Hue); // Hue expectedData.Write(ref pos, (byte)item.GetPacketFlags()); // Flags AssertThat.Equal(data, expectedData); } [Fact] public void TestWorldItemHSPacket() { Serial serial = 0x1000; var itemId = 1; // Move to fixture TileData.ItemTable[itemId] = new ItemData( "Test Item Data", TileFlag.Generic, 1, 1, 1, 1, 1 ); var item = new Item(serial) { ItemID = itemId, Hue = 0x1024, Amount = 10, Location = new Point3D(1000, 100, -10) }; var loc = item.Location; var isMulti = item is BaseMulti; var data = new WorldItemHS(item).Compile(); Span expectedData = stackalloc byte[26]; var pos = 0; expectedData.Write(ref pos, (byte)0xF3); // Packet ID expectedData.Write(ref pos, (ushort)0x1); expectedData.Write(ref pos, (byte)(isMulti ? 0x2 : 0x00)); // Item Type (Regular, or Multi) expectedData.Write(ref pos, item.Serial); expectedData.Write(ref pos, (ushort)(item.ItemID & (isMulti ? 0x3FFF : 0xFFFF))); #if NO_LOCAL_INIT expectedData.Write(ref pos, (byte)0); #else pos++; #endif expectedData.Write(ref pos, (ushort)item.Amount); // Amount (min?) expectedData.Write(ref pos, (ushort)item.Amount); // Amount (max?) expectedData.Write(ref pos, loc); // X, Y, Z expectedData.Write(ref pos, (byte)item.Light); // Light expectedData.Write(ref pos, (ushort)item.Hue); // Hue expectedData.Write(ref pos, (byte)item.GetPacketFlags()); // Flags #if NO_LOCAL_INIT expectedData.Write(ref pos, (ushort)0); // ?? #endif AssertThat.Equal(data, expectedData); } [Fact] public void TestContainerDisplay() { Serial serial = 0x1000; ushort gumpId = 100; var data = new ContainerDisplay(serial, gumpId).Compile(); Span expectedData = stackalloc byte[7]; var pos = 0; expectedData.Write(ref pos, (byte)0x24); // Packet ID expectedData.Write(ref pos, serial); expectedData.Write(ref pos, gumpId); AssertThat.Equal(data, expectedData); } [Fact] public void TestContainerDisplayHS() { Serial serial = 0x1000; ushort gumpId = 100; var data = new ContainerDisplayHS(serial, gumpId).Compile(); Span expectedData = stackalloc byte[9]; var pos = 0; expectedData.Write(ref pos, (byte)0x24); // Packet ID expectedData.Write(ref pos, serial); expectedData.Write(ref pos, gumpId); expectedData.Write(ref pos, (ushort)0x7D); // Max Items? AssertThat.Equal(data, expectedData); } [Fact] public void TestDisplaySpellbook() { Serial serial = 0x1000; var data = new DisplaySpellbook(serial).Compile(); Span expectedData = stackalloc byte[7]; var pos = 0; expectedData.Write(ref pos, (byte)0x24); // Packet ID expectedData.Write(ref pos, serial); expectedData.Write(ref pos, (ushort)0xFFFF); // Gump ID AssertThat.Equal(data, expectedData); } [Fact] public void TestDisplaySpellbookHS() { Serial serial = 0x1000; var data = new DisplaySpellbookHS(serial).Compile(); Span expectedData = stackalloc byte[9]; var pos = 0; expectedData.Write(ref pos, (byte)0x24); // Packet ID expectedData.Write(ref pos, serial); expectedData.Write(ref pos, (ushort)0xFFFF); // Gump ID expectedData.Write(ref pos, (ushort)0x7D); // Max Items? AssertThat.Equal(data, expectedData); } [Fact] public void TestNewSpellbookContent() { Serial serial = 0x1000; ushort graphic = 100; ushort offset = 10; ulong content = 0x123456789ABCDEF0; var data = new NewSpellbookContent(serial, graphic, offset, content).Compile(); Span expectedData = stackalloc byte[23]; var pos = 0; expectedData.Write(ref pos, (byte)0xBF); // Packet ID expectedData.Write(ref pos, (ushort)0x17); // Length expectedData.Write(ref pos, (ushort)0x1B); // Sub-packet expectedData.Write(ref pos, (ushort)0x1); // Command expectedData.Write(ref pos, serial); expectedData.Write(ref pos, graphic); expectedData.Write(ref pos, offset); expectedData.WriteLE(ref pos, content); AssertThat.Equal(data, expectedData); } [Fact] public void TestSpellbookContent() { Serial serial = 0x1000; ushort offset = 10; ulong content = 0x123456789ABCDEF0; var data = new SpellbookContent(serial, offset, content).Compile(); Span expectedData = stackalloc byte[5 + 64 * 19]; // Max size var pos = 0; expectedData.Write(ref pos, (byte)0x3C); // Packet ID pos += 4; // Length + spell count ushort count = 0; for (var i = 0; i < 64; i++) { if ((content & (1ul << i)) != 0) { expectedData.Write(ref pos, 0x7FFFFFFF - i); #if NO_LOCAL_INIT expectedData.Write(ref pos, (ushort)0); expectedData.Write(ref pos, (byte)0); #else pos += 3; #endif expectedData.Write(ref pos, (ushort)(i + offset)); #if NO_LOCAL_INIT expectedData.Write(ref pos, 0); // X. Y #else pos += 4; #endif expectedData.Write(ref pos, serial); #if NO_LOCAL_INIT expectedData.Write(ref pos, (ushort)0); #else pos += 2; #endif count++; } } expectedData.Slice(1, 2).Write((ushort)pos); // Length expectedData.Slice(3, 2).Write(count); // Count expectedData = expectedData.Slice(0, pos); AssertThat.Equal(data, expectedData); } [Fact] public void TestSpellbookContent6017() { Serial serial = 0x1000; ushort offset = 10; ulong content = 0x123456789ABCDEF0; var data = new SpellbookContent6017(serial, offset, content).Compile(); Span expectedData = stackalloc byte[5 + 64 * 20]; // Max size var pos = 0; expectedData.Write(ref pos, (byte)0x3C); // Packet ID pos += 4; // Length + spell count ushort count = 0; for (var i = 0; i < 64; i++) { if ((content & (1ul << i)) != 0) { expectedData.Write(ref pos, 0x7FFFFFFF - i); #if NO_LOCAL_INIT expectedData.Write(ref pos, (ushort)0); expectedData.Write(ref pos, (byte)0); #else pos += 3; #endif expectedData.Write(ref pos, (ushort)(i + offset)); #if NO_LOCAL_INIT expectedData.Write(ref pos, 0); // X. Y expectedData.Write(ref pos, (byte)0); // Grid Location #else pos += 5; #endif expectedData.Write(ref pos, serial); #if NO_LOCAL_INIT expectedData.Write(ref pos, (ushort)0); #else pos += 2; #endif count++; } } expectedData.Slice(1, 2).Write((ushort)pos); // Length expectedData.Slice(3, 2).Write(count); // Count expectedData = expectedData.Slice(0, pos); AssertThat.Equal(data, expectedData); } [Fact] public void TestContainerContentUpdate() { Serial serial = 0x1; var item = new Item(serial); var data = new ContainerContentUpdate(item).Compile(); Span expectedData = stackalloc byte[20]; var pos = 0; expectedData.Write(ref pos, (byte)0x25); // Packet ID expectedData.Write(ref pos, item.Serial); expectedData.Write(ref pos, (ushort)item.ItemID); #if NO_LOCAL_INIT expectedData.Write(ref pos, (byte)0); // ItemID offset #else pos++; #endif expectedData.Write(ref pos, (ushort)Math.Min(item.Amount, ushort.MaxValue)); expectedData.Write(ref pos, (ushort)item.X); expectedData.Write(ref pos, (ushort)item.Y); expectedData.Write(ref pos, item.Parent?.Serial ?? Serial.Zero); expectedData.Write(ref pos, (ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue)); AssertThat.Equal(data, expectedData); } [Fact] public void TestContainerContentUpdate6017() { Serial serial = 0x1; var item = new Item(serial); var data = new ContainerContentUpdate6017(item).Compile(); Span expectedData = stackalloc byte[21]; var pos = 0; expectedData.Write(ref pos, (byte)0x25); // Packet ID expectedData.Write(ref pos, item.Serial); expectedData.Write(ref pos, (ushort)item.ItemID); #if NO_LOCAL_INIT expectedData.Write(ref pos, (byte)0); // ItemID offset #else pos++; #endif expectedData.Write(ref pos, (ushort)Math.Min(item.Amount, ushort.MaxValue)); expectedData.Write(ref pos, (ushort)item.X); expectedData.Write(ref pos, (ushort)item.Y); #if NO_LOCAL_INIT expectedData.Write(ref pos, (byte)0); // Grid Location? #else pos++; #endif expectedData.Write(ref pos, item.Parent?.Serial ?? Serial.Zero); expectedData.Write(ref pos, (ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue)); AssertThat.Equal(data, expectedData); } [Fact] public void TestContainerContent() { var cont = new Container(World.NewItem); cont.AddItem(new Item(World.NewItem)); var m = new Mobile(0x1); m.DefaultMobileInit(); var data = new ContainerContent(m, cont).Compile(); Span expectedData = stackalloc byte[5 + cont.Items.Count * 19]; // Max Size var pos = 0; expectedData.Write(ref pos, (byte)0x3C); // Packet ID pos += 4; // Length + Count ushort count = 0; var itemCount = cont.Items.Count; for (var i = 0; i < itemCount; i++) { var child = cont.Items[i]; if (child.Deleted || !m.CanSee(child)) { continue; } expectedData.Write(ref pos, child.Serial); expectedData.Write(ref pos, (ushort)child.ItemID); #if NO_LOCAL_INIT expectedData.Write(ref pos, (byte)0); // ItemID offset #else pos++; #endif expectedData.Write(ref pos, (ushort)Math.Min(child.Amount, ushort.MaxValue)); expectedData.Write(ref pos, (ushort)child.X); expectedData.Write(ref pos, (ushort)child.Y); expectedData.Write(ref pos, cont.Serial); expectedData.Write(ref pos, (ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue)); count++; } expectedData.Slice(1, 2).Write((ushort)pos); // Length expectedData.Slice(3, 2).Write(count); // Count expectedData = expectedData.Slice(0, pos); AssertThat.Equal(data, expectedData); } [Fact] public void TestContainerContent6017() { var cont = new Container(World.NewItem); cont.AddItem(new Item(World.NewItem)); var m = new Mobile(0x1); m.DefaultMobileInit(); var data = new ContainerContent6017(m, cont).Compile(); Span expectedData = stackalloc byte[5 + cont.Items.Count * 20]; var pos = 0; expectedData.Write(ref pos, (byte)0x3C); // Packet ID pos += 4; // Length + Count ushort count = 0; var itemCount = cont.Items.Count; for (var i = 0; i < itemCount; i++) { var child = cont.Items[i]; if (child.Deleted || !m.CanSee(child)) { continue; } expectedData.Write(ref pos, child.Serial); expectedData.Write(ref pos, (ushort)child.ItemID); #if NO_LOCAL_INIT expectedData.Write(ref pos, (byte)0); // ItemID offset #else pos++; #endif expectedData.Write(ref pos, (ushort)Math.Min(child.Amount, ushort.MaxValue)); expectedData.Write(ref pos, (ushort)child.X); expectedData.Write(ref pos, (ushort)child.Y); #if NO_LOCAL_INIT expectedData.Write(ref pos, (byte)0); // Grid Location? #else pos++; #endif expectedData.Write(ref pos, cont.Serial); expectedData.Write(ref pos, (ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue)); count++; } expectedData.Slice(1, 2).Write((ushort)pos); // Length expectedData.Slice(3, 2).Write(count); // Count expectedData = expectedData.Slice(0, pos); AssertThat.Equal(data, expectedData); } } }