using System; using Server; using Server.Mobiles; namespace Server.Items { public class CompleteNecromancerSpellbook : NecromancerSpellbook { [Constructable] public CompleteNecromancerSpellbook() : base( (ulong) 0x1FFFF ) { } public CompleteNecromancerSpellbook( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }