using System; using System.Reflection; namespace Server.Tests; internal class ServerFixture : IDisposable { // Global setup static ServerFixture() { Core.Assembly = Assembly.GetExecutingAssembly(); // Server.Tests.dll // Load Configurations ServerConfiguration.Load(true); // Load an empty assembly list into the resolver ServerConfiguration.AssemblyDirectories.Add(Core.BaseDirectory); AssemblyHandler.LoadAssemblies(new[]{ "ModernUO.dll" }); Core.LoopContext = new EventLoopContext(); Core.Expansion = Expansion.EJ; // Configure / Initialize TestMapDefinitions.ConfigureTestMapDefinitions(); // Configure the world World.Configure(); Timer.Init(0); // Load the world World.Load(); World.ExitSerializationThreads(); } public void Dispose() { Timer.Init(0); } }