namespace Server.Items { public class HallowedSpellbook : Spellbook { [Constructible] public HallowedSpellbook() : base(0x3FFFFFFFF) { LootType = LootType.Blessed; Slayer = SlayerName.Silver; } public HallowedSpellbook(Serial serial) : base(serial) { } public override int LabelNumber => 1077620; // Hallowed Spellbook public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }