namespace Server.Items { public class JocklesQuicksword : Longsword { [Constructible] public JocklesQuicksword() { LootType = LootType.Blessed; Attributes.AttackChance = 5; Attributes.WeaponSpeed = 10; Attributes.WeaponDamage = 25; } public JocklesQuicksword(Serial serial) : base(serial) { } public override int LabelNumber => 1077666; // Jockles' Quicksword public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }