namespace Server.Items { public class QuiverOfIce : ElvenQuiver { [Constructible] public QuiverOfIce() => Hue = 0x4ED; public QuiverOfIce(Serial serial) : base(serial) { } public override int LabelNumber => 1073110; // quiver of ice public override void AlterBowDamage(ref int phys, ref int fire, ref int cold, ref int pois, ref int nrgy, ref int chaos, ref int direct) { fire = pois = nrgy = chaos = direct = 0; phys = cold = 50; } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }