namespace Server.Items { public class Bolt : Item, ICommodity { [Constructible] public Bolt(int amount = 1) : base(0x1BFB) { Stackable = true; Amount = amount; } public Bolt(Serial serial) : base(serial) { } public override double DefaultWeight => 0.1; int ICommodity.DescriptionNumber => LabelNumber; bool ICommodity.IsDeedable => true; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }