namespace Server.Items { public class BagOfReagents : Bag { [Constructible] public BagOfReagents(int amount = 50) { DropItem(new BlackPearl(amount)); DropItem(new Bloodmoss(amount)); DropItem(new Garlic(amount)); DropItem(new Ginseng(amount)); DropItem(new MandrakeRoot(amount)); DropItem(new Nightshade(amount)); DropItem(new SulfurousAsh(amount)); DropItem(new SpidersSilk(amount)); } public BagOfReagents(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }