namespace Server.Items { // TODO: Commodity? public class DaemonBone : BaseReagent { [Constructible] public DaemonBone(int amount = 1) : base(0xF80, amount) { } public DaemonBone(Serial serial) : base(serial) { } public override double DefaultWeight => 1.0; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }