using System; namespace Server.Engines.Harvest { public class BonusHarvestResource { private Type m_Type; private double m_ReqSkill, m_Chance; private TextDefinition m_SuccessMessage; public Type Type { get => m_Type; set => m_Type = value; } public double ReqSkill { get => m_ReqSkill; set => m_ReqSkill = value; } public double Chance { get => m_Chance; set => m_Chance = value; } public TextDefinition SuccessMessage => m_SuccessMessage; public void SendSuccessTo( Mobile m ) { TextDefinition.SendMessageTo( m, m_SuccessMessage ); } public BonusHarvestResource( double reqSkill, double chance, TextDefinition message, Type type ) { m_ReqSkill = reqSkill; m_Chance = chance; m_Type = type; m_SuccessMessage = message; } } }