namespace Server.Items { public class ABauble : Item { public override int LabelNumber => 1073137; // A bauble [Constructible] public ABauble() : base( 0x23B ) { LootType = LootType.Blessed; } public ABauble( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }