namespace Server.Items { public class MiniatureMushroom : Food { public override int LabelNumber => 1073138; // Miniature mushroom [Constructible] public MiniatureMushroom() : base( 0xD16 ) { LootType = LootType.Blessed; } public MiniatureMushroom( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }