using Server.Mobiles; namespace Server.Engines.Quests.Ninja { public class EminosKatana : QuestItem { public override int LabelNumber => 1063214; // Daimyo Emino's Katana [Constructible] public EminosKatana() : base( 0x13FF ) { Weight = 1.0; } public EminosKatana( Serial serial ) : base( serial ) { } public override bool CanDrop( PlayerMobile player ) { return !(player.Quest is EminosUndertakingQuest); /*return !qs.IsObjectiveInProgress( typeof( ReturnSwordObjective ) ) && !qs.IsObjectiveInProgress( typeof( SlayHenchmenObjective ) ) && !qs.IsObjectiveInProgress( typeof( GiveEminoSwordObjective ) );*/ } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }