using Server.Mobiles; using Server.Items; namespace Server.Engines.Quests.Ninja { public class EnshroudedFigure : BaseQuester { public override string DefaultName => "an enshrouded figure"; [Constructible] public EnshroudedFigure() { } public override void InitBody() { InitStats( 100, 100, 25 ); Hue = 0x8401; Female = false; Body = 0x190; } public override void InitOutfit() { AddItem( new DeathShroud() ); AddItem( new ThighBoots() ); } public override int TalkNumber => -1; public override void OnTalk( PlayerMobile player, bool contextMenu ) { } public EnshroudedFigure( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }