using Server.Mobiles; using Server.Items; namespace Server.Engines.Quests.Samurai { public class Relnia : BaseQuester { public override string DefaultName => "Disheveled Relnia"; [Constructible] public Relnia() : base( "the Gypsy" ) { } public override void InitBody() { InitStats( 100, 100, 25 ); Hue = 0x83FF; Female = true; Body = 0x191; } public override void InitOutfit() { HairItemID = 0x203C; HairHue = 0x654; AddItem( new ThighBoots( 0x901 ) ); AddItem( new FancyShirt( 0x5F3 ) ); AddItem( new SkullCap( 0x6A7 ) ); AddItem( new Skirt( 0x544 ) ); } public override int TalkNumber => -1; public override void OnTalk( PlayerMobile player, bool contextMenu ) { } public override bool OnDragDrop( Mobile from, Item dropped ) { if ( from is PlayerMobile player ) { QuestSystem qs = player.Quest; if ( qs is HaochisTrialsQuest ) { QuestObjective obj = qs.FindObjective( typeof( FourthTrialCatsObjective ) ); if ( obj != null && !obj.Completed ) { if ( dropped is Gold gold ) { obj.Complete(); qs.AddObjective( new FourthTrialReturnObjective( false ) ); SayTo( from, 1063241 ); // I thank thee. This gold will be a great help to me and mine! gold.Consume(); // Intentional difference from OSI: don't take all the gold of poor newbies! return gold.Deleted; } } } } return base.OnDragDrop( from, dropped ); } public Relnia( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }