using Server.Mobiles; namespace Server.Engines.Quests.Doom { public class AcceptConversation : QuestConversation { public override object Message => 1050027; public AcceptConversation() { } public override void OnRead() { System.AddObjective( new CollectBonesObjective() ); } } public class VanquishDaemonConversation : QuestConversation { public override object Message => 1050021; public VanquishDaemonConversation() { } public override void OnRead() { Victoria victoria = ((TheSummoningQuest)System).Victoria; if ( victoria == null ) { System.From.SendMessage( "Internal error: unable to find Victoria. Quest unable to continue." ); System.Cancel(); } else { SummoningAltar altar = victoria.Altar; if ( altar == null ) { System.From.SendMessage( "Internal error: unable to find summoning altar. Quest unable to continue." ); System.Cancel(); } else if ( altar.Daemon == null || !altar.Daemon.Alive ) { BoneDemon daemon = new BoneDemon(); daemon.MoveToWorld( altar.Location, altar.Map ); altar.Daemon = daemon; System.AddObjective( new VanquishDaemonObjective( daemon ) ); } else { victoria.SayTo( System.From, "The devourer has already been summoned." ); ((TheSummoningQuest)System).WaitForSummon = true; } } } } }