using System; using System.Collections.Generic; using Server.Network; using Server.Gumps; namespace Server.Mobiles { public class SpawnerGump : Gump { private Spawner m_Spawner; private int m_Page; private SpawnerEntry m_Entry; public SpawnerGump( Spawner spawner ) : this( spawner, 0 ) { } public SpawnerGump( Spawner spawner, int page ) : this( spawner, null, page ) { } public SpawnerGump( Spawner spawner, SpawnerEntry focusentry, int page ) : base( 50, 50 ) { m_Spawner = spawner; m_Entry = focusentry; m_Page = page; AddPage( 0 ); AddBackground( 0, 0, 343, 371 + ( m_Entry != null ? 44 : 0 ), 5054 ); AddHtml( 95, 1, 250, 20, "Creatures List", false, false ); AddHtml( 245, 1, 250, 20, "#", false, false ); AddHtml( 282, 1, 250, 20, "Prb", false, false ); //AddLabel( 95, 1, 0, "Creatures List" ); int offset = 0; for ( int i = 0; i < 13; i++ ) { int textindex = i * 5; int entryindex = ( m_Page * 13 ) + i; SpawnerEntry entry = null; if ( entryindex < spawner.Entries.Count ) entry = m_Spawner.Entries[entryindex]; if ( entry == null || m_Entry != entry ) AddButton( 5, ( 22 * i ) + 21 + offset, entry != null ? 0xFBA : 0xFA5, entry != null ? 0xFBC : 0xFA7, GetButtonID( 2, (i * 2) ), GumpButtonType.Reply, 0 ); //Expand else AddButton( 5, ( 22 * i ) + 21 + offset, entry != null ? 0xFBB : 0xFA5, entry != null ? 0xFBC : 0xFA7, GetButtonID( 2, (i * 2) ), GumpButtonType.Reply, 0 ); //Unexpand AddButton( 38, ( 22 * i ) + 21 + offset, 0xFA2, 0xFA4, GetButtonID( 2, 1 + (i * 2) ), GumpButtonType.Reply, 0 ); //Delete AddImageTiled( 71, (22 * i) + 20 + offset, 161, 23, 0xA40 ); //creature text box AddImageTiled( 72, (22 * i) + 21 + offset, 159, 21, 0xBBC ); //creature text box AddImageTiled( 235, (22 * i) + 20 + offset, 35, 23, 0xA40 ); //maxcount text box AddImageTiled( 236, (22 * i) + 21 + offset, 33, 21, 0xBBC ); //maxcount text box AddImageTiled( 273, (22 * i) + 20 + offset, 35, 23, 0xA40 ); //probability text box AddImageTiled( 274, (22 * i) + 21 + offset, 33, 21, 0xBBC ); //probability text box string name = ""; string probability = ""; string maxcount = ""; EntryFlags flags = EntryFlags.None; if ( entry != null ) { name = (string)entry.SpawnedName; probability = entry.SpawnedProbability.ToString(); maxcount = entry.SpawnedMaxCount.ToString(); flags = entry.Valid; AddLabel( 315, (22 * i) + 20 + offset, 0, spawner.CountSpawns( entry ).ToString() ); } AddTextEntry( 75, (22 * i) + 21 + offset, 156, 21, ( ( flags & EntryFlags.InvalidType ) != 0 ) ? 33 : 0, textindex, name ); //creature AddTextEntry( 239, (22 * i) + 21 + offset, 30, 21, 0, textindex + 1, maxcount); //max count AddTextEntry( 277, (22 * i) + 21 + offset, 30, 21, 0, textindex + 2, probability); //probability if ( entry != null && m_Entry == entry ) { AddLabel( 5, (22 * i) + 42, 0x384, "Params" ); AddImageTiled( 55, (22 * i) + 42, 253, 23, 0xA40 ); //Parameters AddImageTiled( 56, (22 * i) + 43, 251, 21, 0xBBC ); //Parameters AddLabel( 5, (22 * i) + 64, 0x384, "Props" ); AddImageTiled( 55, (22 * i) + 64, 253, 23, 0xA40 ); //Properties AddImageTiled( 56, (22 * i) + 65, 251, 21, 0xBBC ); //Properties AddTextEntry( 59, (22 * i) + 42, 248, 21, ( ( flags & EntryFlags.InvalidParams ) != 0 ) ? 33 : 0, textindex + 3, entry.Parameters ); //parameters AddTextEntry( 59, (22 * i) + 62, 248, 21, ( ( flags & EntryFlags.InvalidProps ) != 0 ) ? 33 : 0, textindex + 4, entry.Properties ); //properties offset += 44; } } AddButton( 5, 347 + offset, 0xFB1, 0xFB3, 0, GumpButtonType.Reply, 0 ); AddLabel( 38, 347 + offset, 0x384, "Cancel" ); AddButton( 5, 325 + offset, 0xFB7, 0xFB9, GetButtonID( 1, 2 ), GumpButtonType.Reply, 0 ); AddLabel( 38, 325 + offset, 0x384, "Okay" ); AddButton( 110, 325 + offset, 0xFB4, 0xFB6, GetButtonID( 1, 3 ), GumpButtonType.Reply, 0 ); AddLabel( 143, 325 + offset, 0x384, "Bring to Home" ); AddButton( 110, 347 + offset, 0xFA8, 0xFAA, GetButtonID( 1, 4 ), GumpButtonType.Reply, 0 ); AddLabel( 143, 347 + offset, 0x384, "Total Respawn" ); AddButton( 253, 325 + offset, 0xFB7, 0xFB9, GetButtonID( 1, 5 ), GumpButtonType.Reply, 0 ); AddLabel( 286, 325 + offset, 0x384, "Apply" ); if ( m_Page > 0 ) AddButton( 276, 308 + offset, 0x15E3, 0x15E7, GetButtonID( 1, 0 ), GumpButtonType.Reply, 0 ); else AddImage( 276, 308 + offset, 0x25EA ); if ( (m_Page + 1) * 13 <= m_Spawner.Entries.Count ) AddButton( 293, 308 + offset, 0x15E1, 0x15E5, GetButtonID( 1, 1 ), GumpButtonType.Reply, 0 ); else AddImage( 293, 308 + offset, 0x25E6 ); } public int GetButtonID( int type, int index ) { return 1 + (index * 10) + type; } public void CreateArray( RelayInfo info, Mobile from, Spawner spawner ) { int ocount = spawner.Entries.Count; List rementries = new List(); for ( int i = 0;i < 13; i++ ) { int index = i * 5; int entryindex = ( m_Page * 13 ) + i; TextRelay cte = info.GetTextEntry( index ); TextRelay mte = info.GetTextEntry( index + 1 ); TextRelay poste = info.GetTextEntry( index + 2 ); TextRelay parmte = info.GetTextEntry( index + 3 ); TextRelay propte = info.GetTextEntry( index + 4 ); if ( cte != null ) { string str = cte.Text.Trim().ToLower(); if ( str.Length > 0 ) { Type type = SpawnerType.GetType( str ); if ( type != null ) { SpawnerEntry entry = null; if ( entryindex < ocount ) { entry = spawner.Entries[entryindex]; entry.SpawnedName = str; if ( mte != null ) entry.SpawnedMaxCount = Utility.ToInt32( mte.Text.Trim() ); if ( poste != null ) entry.SpawnedProbability = Utility.ToInt32( poste.Text.Trim() ); } else { int maxcount = 1; int probcount = 100; if ( mte != null ) maxcount = Utility.ToInt32( mte.Text.Trim() ); if ( poste != null ) probcount = Utility.ToInt32( poste.Text.Trim() ); entry = spawner.AddEntry( str, probcount, maxcount ); } if ( parmte != null ) entry.Parameters = parmte.Text.Trim(); if ( propte != null ) entry.Properties = propte.Text.Trim(); } else from.SendMessage( "{0} is not a valid type name for entry #{1}.", str, i ); } else if ( entryindex < ocount && spawner.Entries[entryindex] != null ) rementries.Add( spawner.Entries[entryindex] ); } } if ( rementries.Count > 0 ) for ( int i = 0; i < rementries.Count; i++ ) spawner.RemoveEntry( rementries[i] ); if ( ocount == 0 && spawner.Entries.Count > 0 ) spawner.Start(); } public override void OnResponse( NetState state, RelayInfo info ) { if ( m_Spawner.Deleted ) return; Mobile from = state.Mobile; int val = info.ButtonID - 1; if ( val < 0 ) return; int type = val % 10; int index = val / 10; switch ( type ) { case 0: //Cancel return; case 1: { switch ( index ) { case 0: { if ( m_Spawner.Entries != null && m_Page > 0 ) { m_Page--; m_Entry = null; } break; } case 1: { if ( m_Spawner.Entries != null && (m_Page + 1) * 13 <= m_Spawner.Entries.Count ) { m_Page++; m_Entry = null; } break; } case 2: //Okay { CreateArray(info, state.Mobile, m_Spawner); return; } case 3: { m_Spawner.BringToHome(); break; } case 4: // Complete respawn { m_Spawner.Respawn(); break; } case 5: { CreateArray(info, state.Mobile, m_Spawner); break; } } break; } case 2: { int entryindex = ( index / 2 ) + ( m_Page * 13 ); int buttontype = index % 2; if ( entryindex >= 0 && entryindex < m_Spawner.Entries.Count ) { SpawnerEntry entry = m_Spawner.Entries[entryindex]; if ( buttontype == 0 ) // Spawn creature { if ( m_Entry != null && m_Entry == entry ) m_Entry = null; else m_Entry = entry; } else // Remove creatures m_Spawner.RemoveSpawn( entryindex ); } CreateArray( info, state.Mobile, m_Spawner ); break; } } if ( m_Entry != null && m_Spawner.Entries.Contains( m_Entry ) ) state.Mobile.SendGump( new SpawnerGump( m_Spawner, m_Entry, m_Page ) ); else state.Mobile.SendGump( new SpawnerGump( m_Spawner, null, m_Page ) ); } } }