namespace Server.Items { public class CraftysFishingHat : BaseHat { public override int LabelNumber => 1074572; // Crafty's Fishing Hat public override int BasePhysicalResistance => 0; public override int BaseFireResistance => 5; public override int BaseColdResistance => 9; public override int BasePoisonResistance => 5; public override int BaseEnergyResistance => 5; public override int InitMinHits => 20; public override int InitMaxHits => 30; [Constructible] public CraftysFishingHat() : base( 0x1713 ) { } public CraftysFishingHat( Serial serial ) : base( serial ) { } public override void AddNameProperties( ObjectPropertyList list ) { base.AddNameProperties( list ); list.Add( 1073634 ); // An aquarium decoration } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }