namespace Server.Items { public class IronwoodCrown : RavenHelm { public override int LabelNumber => 1072924; // Ironwood Crown public override int BasePhysicalResistance => 10; public override int BaseFireResistance => 6; public override int BaseColdResistance => 7; public override int BasePoisonResistance => 7; public override int BaseEnergyResistance => 10; [Constructible] public IronwoodCrown() { Hue = 0x1; ArmorAttributes.SelfRepair = 3; Attributes.BonusStr = 5; Attributes.BonusDex = 5; Attributes.BonusInt = 5; } public IronwoodCrown( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }