namespace Server.Items { public class SongWovenMantle : LeafArms { public override int LabelNumber => 1072931; // Song Woven Mantle public override int BasePhysicalResistance => 14; public override int BaseColdResistance => 14; public override int BaseEnergyResistance => 16; [Constructible] public SongWovenMantle() { Hue = 0x493; SkillBonuses.SetValues( 0, SkillName.Musicianship, 10.0 ); Attributes.Luck = 100; Attributes.DefendChance = 5; } public SongWovenMantle( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }