namespace Server.Items { public class SpellWovenBritches : LeafLegs { public override int LabelNumber => 1072929; // Spell Woven Britches public override int BaseFireResistance => 15; public override int BasePoisonResistance => 16; [Constructible] public SpellWovenBritches() { Hue = 0x487; SkillBonuses.SetValues( 0, SkillName.Meditation, 10.0 ); Attributes.BonusInt = 8; Attributes.SpellDamage = 10; Attributes.LowerManaCost = 10; } public SpellWovenBritches( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }