namespace Server.Items { [FlippableAttribute( 0x13bf, 0x13c4 )] public class ChainChest : BaseArmor { public override int BasePhysicalResistance => 4; public override int BaseFireResistance => 4; public override int BaseColdResistance => 4; public override int BasePoisonResistance => 1; public override int BaseEnergyResistance => 2; public override int InitMinHits => 45; public override int InitMaxHits => 60; public override int AosStrReq => 60; public override int OldStrReq => 20; public override int OldDexBonus => -5; public override int ArmorBase => 28; public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail; [Constructible] public ChainChest() : base( 0x13BF ) { Weight = 7.0; } public ChainChest( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }