namespace Server.Items { public class FoldedSteelGlasses : ElvenGlasses { public override int LabelNumber => 1073380; //Folded Steel Reading Glasses public override int BasePhysicalResistance => 20; public override int BaseFireResistance => 10; public override int BaseColdResistance => 10; public override int BasePoisonResistance => 10; public override int BaseEnergyResistance => 10; public override int InitMinHits => 255; public override int InitMaxHits => 255; [Constructible] public FoldedSteelGlasses() { Attributes.BonusStr = 8; Attributes.NightSight = 1; Attributes.DefendChance = 15; Hue = 0x47E; } public FoldedSteelGlasses( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( version == 0 && Hue == 0 ) Hue = 0x47E; } } }