namespace Server.Items { public class MaritimeGlasses : ElvenGlasses { public override int LabelNumber => 1073364; //Maritime Reading Glasses public override int BasePhysicalResistance => 3; public override int BaseFireResistance => 4; public override int BaseColdResistance => 30; public override int BasePoisonResistance => 5; public override int BaseEnergyResistance => 3; public override int InitMinHits => 255; public override int InitMaxHits => 255; [Constructible] public MaritimeGlasses() { Attributes.Luck = 150; Attributes.NightSight = 1; Attributes.ReflectPhysical = 20; Hue = 0x581; } public MaritimeGlasses( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( version == 0 && Hue == 0 ) Hue = 0x581; } } }